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출처:https://www.polygon.com/2018/8/30/17799546/battlefield-5-delayed-release-date-november 

Battlefield 5 delayed to November

12

DICE emphasized continued work on Tides of War WWII experience

EA DICE/Electronic Arts

Battlefield 5 has a new release date: Nov. 20.

Developer DICE issued a statement on publisher EA’s website today explaining the team’s reasoning behind the delay. The team wants to focus on making “some final adjustments to the core gameplay,” adding that “we’re going to take our time to make sure we get it right.”

“You have told us that you are seeing an increased focus on squad play come through, you are also feeling the difference in our revamped player movement and we are getting a lot of positive feedback for our improved weapons handling,” Oskar Gabrielson, general manager of DICE, said in a statement. “You’ve also spurred us to make some meaningful improvements to the core gameplay experience, including adjusting the gameplay tempo, improving soldier visibility and reducing player friction. You’ll see a lot of these reflected in our Open Beta that starts on Sept. 6.”

The statement also notes that the team wants to ensure its Tides of War live service, which DICE describes as “a journey across multiple theaters of WW2 and designed to keep our community together” in the new statement, is up to par when Battlefield 5 launches.

“That’s why we’re moving our launch date,” Gabrielson said. “We’re going to take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War. We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right.”

Battlefield 5 was originally set to launch on Oct. 19 for PlayStation 4, Xbox One and Windows PC. October was an already crowded month, with Call of Duty: Black Ops 4 hitting on Oct. 12 and Red Dead Redemption 2 hitting on Oct. 26.




다이스는 원활한 ww2 경험을 위해서 계속적인 작업때문이라고 강조를 했습니다...



“That’s why we’re moving our launch date,” Gabrielson said. “We’re going to take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War. We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right 


우리가 런칭 날짜를 좀더 늦게 가져가냐는건 핵심적인 게임플레이에 최종 조율을 하는데 시간이 걸

리기 때문이고 전쟁에 흐름에 대한  완성도 적인 기준을 전달하고 싶기때문입니다..발매일을 늦추는건

아시다시피 우리모두가 좀더 기다려야하는걸 아실테지만 그 시간이 걸리는 만큼 우리는 제대로 된 것을 보여드리고 싶습니다...






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